Witajcie.
Mam problem z kompilacją Wine. Zacznę, od tego, że korzystam z poradnika zamieszczonego w sieci:
Finally!! A solution!!
Tutorial for making League of Legends run under wine:
You will need:
1) Wine 1.1.44 source tarball
2) winetricks script
in terminal, cd to the folder where you downloaded wine 1.1.44.tar.bz2:
Code:
tar xvf Wine-1.1.44.tar.bz2
cd Wine-1.1.44
now we need to dl 2 patches for our wine source:
Code:
wget http://bugs2.winehq.org/attachment.cgi?id=25672 -O up1.patch
wget http://bugs2.winehq.org/attachment.cgi?id=27672 -O up2.patch
now we patch the wine source
Code:
patch -p1 < up1.patch
patch -p1 < up2.patch
both should tell you that it successfully patched your wine. now compile wine:
Code:
./configure && make depend && make && sudo make install
now wait, this could take up to 20 minutes on older machines. once installed
Code:
winecfg
this will configure your wine. click yes to install gecko and wait until this is completed.
okay, now navigate wherever you put winetricks, we will need to install several things here:
Code:
./winetricks d3dx9
./winetricks vcrun2005
./winetricks adobeair
./winetricks ie6
if all install successfully, you should be able to then navigate to the folder and run lol.launcher.exe
Code:
wine lol.launcher.exe
Create a practice game and enjoy. It is glitchy and most likely unplayable, but it is the first step at making this work. Thanks to all the people at wine and users for taking the time to do this.
NOTE: This was done under Slackware Linux 13.
Mój problem pojawia się na etapie kompilacji wine:
both should tell you that it successfully patched your wine. now compile wine:
Code:
./configure && make depend && make && sudo make install
W terminalu po wklepaniu tej komendy mam:
dobry@Dobry-U230 ~/Pobrane $ cd wine-1.1.44
dobry@Dobry-U230 ~/Pobrane/wine-1.1.44 $ ./configure && make depend && make && sudo make install
checking build system type... x86_64-unknown-linux-gnu
checking host system type... x86_64-unknown-linux-gnu
checking whether make sets $(MAKE)... yes
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables...
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking for g++... g++
checking whether we are using the GNU C++ compiler... yes
checking whether g++ accepts -g... yes
checking for cpp... cpp
checking whether gcc -m32 works... no
configure: error: Cannot build a 32-bit program, you need to install 32-bit development libraries.
Jak zainstalować
32-bit development libraries ?
[Strona z poradnikiem:
http://www.playonlinux.com/en/topic-3415-League_Of_Legends.html]
Z góry za pomoc serdecznie dziękuję,
Dobry150